

Fixed a problem when using the "Restart scene" action which caused memory to leak.


#Coppercube environmental mac os
The engine now uses less memory when run on Windows / Mac OS.No coding is required to create commercially viable projects.
#Coppercube environmental .exe
exe Apps no longer store their variables in the "CopperCubeApp" folder in the registry, but in a folder named after the application name. CopperCube works in a comfortably codeless, mouse-driven environment.
#Coppercube environmental update
The default Android update mode is now 'every frame' instead of 'when scene changed', resulting in a more smooth gameplay.Other, smaller new features and bug fixes: Fixed a bug causing animated foliage not to be rendered sometimes in WebGL client.Fixed bug with deserializing light data when using JavaScript.Fixed a bug which prevented changing the color of dynamic lights sometimes.Default canvas size for new WebGL apps is now 800圆00.Default Window size for new Windows apps is now 800圆00.Updated documentation with missing parameters, for example for the ccbSteamSetAchievement() command.Fixed a bug causing jumpy camera when clicking and pointer lock is enabled in WebGL.ccb file into the game using ccbSwitchToCCBFile() Fixed a problem causing custom behavior scripts not work when loading anĮxternal.Fixed a problem when using a static object with a game AI behavior: Previously, if this object had collision enabled, it wasn't able to correctly shoot because it would cause to collide with itself (if collision was enabled for this object).There is now a new property value named "PositionAbs" supported by all scene nodes, which returns the absolute position of an object when using ccbGetSceneNodeProperty().This feature now works nicely on all modern browser supporting this, and additionally features using mouse coordinates (like the "When clicked on this" or "hovered by mouse" behaviours) work nicely as well by assuming the mouse cursor is now in the center of the screen. The mouse cursor gets hidden and you move the the view by moving the mouse. When you use WebGL in fullscreen mode you can additionally enable pointer lock - meaning First Person Shooter controls work on the website as in a desktop app game: It is free for all existing users, as always. This is a maintenance release, including mostly bug fixes and minor improvements. CopperCube update 5.7.1 is now available.
